*Server (Run on client):
-End Session
-Unregister Clients
-Destroy Session
The problem is when the server application is killed for some reason when the client is joined to the session.
In this case the server had no opportunity to execute these steps.
*Server (Run on client):
-End Session
-Unregister Clients
-Destroy Session
The client was kicked off the map but it was left joined to a zombie session. (the session still exists but the server no longer exists). At this point the client cannot join another session from other servers.
So I’m looking for a way to handle this situation. I want to free the client from this zombie session.
I tried to run these steps in the event “HandleNetworkFailure” but it doesn’t work…