HI, I have created a plane (static mesh actor). How can I read the coordinates/vertices of the four points of the plane? Is there a way to loop through the points and simultaneously assign player’s location to it? Thanks!
HI, I have created a plane (static mesh actor). How can I read the coordinates/vertices of the four points of the plane? Is there a way to loop through the points and simultaneously assign player’s location to it? Thanks!
Thanks, I followed this documentation and your blueprint suggestion. It’s great