How do i make shift a button that can be pressed on the controller?

well they should be separate inputs, say we have a FPS of the sorts, now in FPS on pc we hit shift to activate the run. On controller its the push in on one of the analog sticks. So its the same activation of events but different actions that activate it, you’ll notice that you can have multiple input options per event. So you would want to have the event flag off the function, and the inputs you want to activate it powering the event.