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How do I make grass on unreal engine stop turning into an x-shape when I get too far

I’m kinda new at unreal (as I’m learning for fun) and still learning some things, and I just need some help with the grass. I use the Megascans/Bridge plugin for a lot of assets including grass, and I’ve come across a problem with the grass where when I place the grass whether it be manually or with the paint brush on the foliage mode, the grass turns into an x-shape, and then when I get closer it returns to looking like grass.

If you’ve come across this problem and have been able to fix it, I would appreciate the help.