After applying material in blendables in Post-Process , it affects all the objects in the scene.
Is it possible to exclude or affect a particular object instead of all?
Thank You
After applying material in blendables in Post-Process , it affects all the objects in the scene.
Is it possible to exclude or affect a particular object instead of all?
Thank You
Hi AmitAnandDey -
Take a look at Tom Looman’s Custom Depth tutorial, using a custom depth equation in your Post Process setup will allow you to achieve what you are looking for.
Thank You
Eric Ketchum
Thank you Eric