If you ask questions like this, the problem is with you, and not the engine, sorry. CryEngine has lucky default settings, in UE4, you need to learn practice, create correct assets, and so on, it’s not like you start the engine click twice and you baamm have a complete real-looking open world.
I always think why UE4 can’t make an outdoor environment rendering quality like cry engine.
How do i make an outdoor environment rendering quality like cry engine.
If you’re talking about asset creation, join a forum like Polycount, people there can help you/ give you some valuable critics. If you already have your assets ready, have you tried the new “Two Sided Foliage” for your vegetation ? Let me know if you mean something more specific !