In the past I would go to the game’s folder under C:\Users\ (YourUsername)\AppData\Local\ (Game Name)\Saved\Config\WindowsNoEditor
I would then edit the engine.ini to say:
[Oculus.Settings]
bDevSettingsEnabled=True
bChromaAbCorrectionEnabled=True
bYawDriftCorrectionEnabled=True
bDevSettingsEnabled=False
bOverrideIPD=False
bOverrideStereo=False
bOverrideVSync=True
VSync=True
bOverrideScreenPercentage=True
; Value is out of range [30…300]
ScreenPercentage=160
bAllowFinishCurrentFrame=True
bHmdPosTracking=True
bLowPersistenceMode=True
bUpdateOnRT=True
FarClippingPlane=0.000000
NearClippingPlane=0.000000
Why is this not working anymore, and where is the documentation if changes were made? Also separate but important question, why is it not possible at all to increase the screen percentage at all on the Vive?