How do i highlight a object , Already having a post processing cel shader in the game

I want to make the object highlight im allready having enable customDepth pass cuz of the cel shader , how do i highlight the object , and also where can i find material to highlight the object please help!

Hello! This can help Custom Depth and Custom Depth Stencil in UE4 - Superyateam Gamedev

This mathod is lil un optimised

You may take a look at this tuts !

Selection Outlines Without Post-Process Material

Basicaly you duplicat the mesh and flipping the polygons…I won’t suggest to use this on skeletal meshes though.