Im trying to make a boat controlled by player 1, with a turret controlled by player 2. I have the boat set up, and the turret, but i cant for the life of me understand how to go about having two player controllers in the same blueprint. I have scoured the internet for a tutorial, but have been unable to find anything, so hoping someone here could help me out.
I think the easyest way is to use 2 Blueprints, one for your boat control and a second for the turret control.
On the Blueprint with the turrets, make it so it follows the Blueprint with the Boat.
Solved. Wasn’t aware there was an option to add a child actor to another actor. In the parent actors blueprint, add the child actor component, set it to the actor you want, and from there it’s normal blueprint interactions.