There must be some very heavy and unnecessary processing in the background that we cannot disable because I have disabled just about everything yet even if I run the default third person project with all fancy graphical addons disabled the game runs at a whopping 40-60fps.
I have an RTX 2060 & Ryzen 9 4900 which is not high end but it should be able to clock in 200-300 fps for such a project. I can get 340+fps in very basic Unity projects.
I don’t want the game to look like RDR2, I want it to run fast. I tried changing the resolution to LITERALLY 16x9, like 16x9 pixels, and I clocked in a thundering 110 fps. This is ridiculous. I get UE5 is pandering to the film makers and graphic artists but this is too far. What do I do to get this to run at 300+ fps? I don’t care how ugly it is. If Unity can do it, Unreal better be able to.
Disable Lumen, Virtual Shadowmaps, and switch your antialiasing method to TAA, and don’t render higher than 1080p. Only way you’re going to get 200 fps on that hardware.
I didn’t say I already knew, that’s why I asked. What I did already know was the scalability options, and the sarcastic photo with no caption was rude because it insinuated that I hadn’t tried the initial obvious solutions. It was rude so I responded rudely.
As for CPU vs GPU bound I think its GPU bound because I’ve tried creating an empty project with very little CPU operations and the results are the same.
I haven’t seen that link before I’ll check it out thanks!
What’s obvious to you might not be obvious to us, and as you only had a single post to describe the issue, and not the steps you took to resolve it, you might want to expect people are going to offer low-hanging fruit.
We cannot know what you know or don’t know, or what you might have already tried unless you tell us. Expecting us to know your state of mind across the internet is, well, frankly childish.
You catch more flies with honey than you do with vinegar and if you go around asking for help but throw back attitude, you’re more a choosing-beggar vs sincere.
Glad the links helped, hope they lead you to a solution.
What’s childish is putting a photo of the scalability settings with no text writing my question off as obvious and implying an insult to me and my efforts.