How do I get rid of blocky dynamic shadows?

There’s a few other options, at least…but it resolving depends on the current lighting settings, and possibly the material.

  1. Increase Shadow Resolution Scale
  2. Increase Lightmap Resolution of the receiving surface (side of the building)
  3. If using Cascaded Shadow Maps, increase the number of cascades and also try setting exponent to a lower value so the cascades are distributed closer to the camera
  4. Enable “Dynamic Inset Shadow”