I’m almost sure this is being caused by Auto Exposure, but how do i make what i see in the editor match runtime (which is slightly darker). I’ve set the Viewport Exposure option to 0 and set the Min and Max to 5.0 on the unbound post process, but in the end, it doesn’t really matter because the runtime will always be darker. Any suggestions ? Thank you.
Ever figure it out? I’m also wondering this.
Edit: Nevermind I figured it out almost instantly thanks to svv3dUDN’s answer here:
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