I’ve looked everywhere to see if I could find a solution but they all say to change the filter setting on the sprites to neighbor. When I look for the setting it is not there anymore. Did it change in UE 5?
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You might want check, if the texture that you use for your sprites has the proper setting applied, the most important being Filter set to “Nearest” instead of Default from texture group.
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Thank You! I understand now that I was looking under the wrong files. I was looking at the sprites I extracted and not the texture file. For some reason I never thought to check the texture files for the Filter setting.
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