Have been working on packaging a fairly simple VR experience but am running into an issue that seems like it should not be nearly as difficult to troubleshoot:
Right now we have a title screen level with two buttons (Start and Quit) . If you click start it takes you to the actual experience level. We are trying to get it set up so that you can press a button (ie Q) to quit and another (X) to take you back to the title screen so that we don’t need to force quit the application in order to restart it.
When testing in the editor, the buttons work for one loop (I can press X and it takes me back to the title screen) however they will not work a second time. When we package the project none of the input works. As a test we also linked some motion controller buttons to the same functions and it won’t even recognize those button presses.