The solution files generated by Unreal do not seem to support using the Visual Studio code analysis tools as documented here:
When viewing the “Code Analysis Settings” for the generated solution, you get a message saying:
“There are no currently analyzable project loaded.”
I also tried manually generating the project files with:
“C:\Program Files\Epic Games\UE_4.18\Engine\Binaries\DotNET\UnrealBuildTool.exe” -projectfiles -project=myproject.uproject -game -rocket -progress -2017 -StaticAnalyzer=VisualCpp
But this didn’t seem to make any difference.
Anyone know how to make this work?