Hey Guys,
I'm very new to unreal engine and I got a problem is that I using opacity mask try to make a transparent material to my character's beard but,
it looks ****....have anyway that I can make it like Toolbag??
Hey Guys,
I'm very new to unreal engine and I got a problem is that I using opacity mask try to make a transparent material to my character's beard but,
it looks ****....have anyway that I can make it like Toolbag??
It’s pretty difficult to create a good fur material in the UE4, but you could try that:
-set the blend mode to translucent and the shading mode to subsurface or two sided foliage
-now connect the alpha of your texture with opacity and the diffuse with base colour and subsurface colour + disable reflections (roughness of 1)
-after that change the colour a little bit to get a good result