how do i display 3d obj in umg listview

That would be one way to do it. List View is just a container. But that would be difficult to do. Not sure how to approach it even. As mentioned above - a scene capture - but then, if we’re in the real world already, I’d look into what’s below.

It’d be easier to make your own scrollbox (a widget that pans the camera down) instead and use widget components:

You could scene capture that :point_up_2: and project back to 2d widget…

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