How do I disable motion blur on my 3D HUD?

Hello from the future. Just posting this here to help anyone who might be stuck in the future and finding this post.
I have been searching for a solution to this problem for a while now and I’ve just figured it out! In the material of your widget component, set the ‘Translucency Pass’ in the details panel of the material to ‘After Motion Blur’ - this will solve the issue.

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