How do i disable ambient occlusion, specular etc. and bring ue5 to its bare bones. just base color and lighting

How do i disable ambient occlusion, specular etc. and bring ue5 to its bare bones. just base color and lighting.

I wanna disable every effect and just bring unreal engine 5 to basic stuff, like how minecraft was made i just want it to be base color and lighting. no specular roughness or ao.

it seems that ao and all these other effects are too flickery and they mess up my cel shader


see the ao underneath its belly i just wanna get rid of it

1 Like

Try turning off ‘cast shadows’ on the direction and sky light :slight_smile:

its off, ive disabled all shadows that dark spot is the ao if im not wrong

Did you turn off shadows on the skylight?

If you have, then you might also have some joy with a PP volume. Take a look at this, I know he’s enabling it, but you just turn it down to 0 in the PP

1 Like

Okay cool turning ambient occlusion down in the post process works thanks

1 Like