How do I create a widget and add it to the viewport in c++?

How can I essentially do “create widget”->”add to viewport” inside of a c++ implementation file? I can’t find ANYTHING to explain how to do this, but I was told that it was possible.

Additionally, how can I play an animation in c++?

I want to create an error message that fades in and out and I’ve already created the widget and the animation for it. I just need to do it at the fight point in a cpp file.

Thanks in advance!

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this video should help. its what I followed when I had the same issue, hope this helps!

Wow, that’s exactly what I was looking for. Thank you so much!

i think this video will be helpfull. How to Spawn/Create Widget in Unreal Engine C++ - YouTube

the answer without having to watch videos

this post also contains lots of useful info (a bit old but still useful)