How do I create a tornado in Unreal Engine Editor for Fortnite?

How do I create a tornado in Unreal Engine Editor for Fortnite in the simplest way possible?

You’re asking for a simple solution for what could be a very complicated task, fyi.

But… I would probably:

  • Look Dev - do some research on what you want it to look like and how it should behave
  • Basic geometry blocking - use basic primitives or model in a 3d application to create a basic version of the tornado
  • Basic texturing of meshes - use textures and materials you can reuse as much as possible
  • animating of meshes - rotate and move the elements so it looks like a spinning tornado
  • profit! - 'nuff said

Actually… even simpler way would be to create a 2d illustration of a tornado and put it on a flat mesh to use in the distance. That’s probably the easiest.

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@PixelandPoly made some great points!

In addition to those points, you might want to consider taking a peek at some tutorials that show you how to create a tornado using Niagara in Unreal Engine.

Here are two I found, but I recommend you search for more. Hopefully you find something you like.

If you do not want to use niagara, you can create a tornado effect using the VFX creator in Unreal Editor. It’s super simple!

Here is a quick tutorial that will walk you through it. :+1:

Hope this helps!

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