Hey guys, I have this project I’m making on the Vive and I’m implementing a keypad which is already working except the visual feedback.
I’m trying to create a button that when you press it you actually see it going down as your finger is pressing down, like a normal mechanical keyboard key (the motion controllers act as hands, when you press the trigger the index finger points up so you can press buttons with it).
I saw that example in Job Simulator where you could press the buttons on the keyboard and it just felt so nice and natural.
How would I go with making this in blueprints? I’m thinking maybe I need physics for this?
I tried using animation for this but the problem is that usually the location of the button doesn’t really match the location of the finger, which gives an unnatural look.