Hello please tell me - when creating multiplayer need to write your code, or have already finished compilation engine?)
Thanks in advance))
Hey tigr1499,
You can definitely create your multiplayer game using C++. ShooterGame sample uses C++ for its networking and you can reference that project to see how it is done.
If you would prefer to use Blueprints, you can find a great 6 part video tutorial here:
http://www…com/watch?v=TbaOyvWfJE0&list=PLZlv_N0_O1gaCL2XjKluO7N2Pmmw9pvhE&feature=share&index=130
Hope that helps get you started!
thank you))
I glanced over it quickly.
Very nice stuff there. Very good explained aswell.
But i remember that this does not have an answer for having friends join you does it?
Ive only gotten my multiplayer game to work on LAN.
And i would LOVE to get it to work outside of a LAN environment aswell!
Does UE server provide deterministic physics simulations?