A secret level we have we want to send the player into an 8 bit first person world…almost Mario style but y know…3D.
I was wondering how someone would approach the materials.The ones in the stylistic project were really neat but I don;t know exactly how they made the materials look so drawn…and more then that would there be a way to turn down the lighting quality to really low for just that level?? or anything else people think would help??
There are console commands for quality settings, so you can use them with Execute Console Command node in level BP to set quality. You can find the commands in the documentation and a couple of threads in the forums and AnswerHub.