How do I control the sun disc size when using Sky Atmosphere?


I just downloaded UE 4.25 and started playing around with Sky Atmosphere. When comparing the TimeOfDay_Default level with the Unreal documentation and my own machine I noticed that my sun disk is tiny compared to the documentation screenshots and videos. Dose anyone one know why that is and how can I control the sun disc size?

Thank you in advance!

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I think I accidentally found the answer to my own question. When I play around with the source angle on the directional light in my scene the sun disc changes size.


The Source Angle you talked about it in direction light will change the disk size, but if you’re looking for the soft edges like that it’s more likely that Bloom in the Post Process Volume is disabled.

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Thank you for the further context! :slight_smile: