How do I connect a Lerp to a T2d

I know this is not the correct way to connect these two, But I need help doing it somehow.
I’m trying to connect the Lerp that has different metallic on the texture to the WorldAlignedTexture. I’m trying to have the Metallic texture match up with the tiling of the base color texture.

T2d is just a reference to a texture. You cannot perform any math on a texture, before it gets sampled with texture sample material expression, thus you would need to duplicate world aligned texture material function, and lerp the results instead. Also, this question belongs more to the rendering subsection of the Answerhub.