My GameMode says I have two players, but when I try to get the input from the second PlayerController, it never returns anything other than 0,0. I have two xbox gamepads plugged in when I start Unreal.
Is there anything else I need to do?
How can I tell Unreal to use the second gamepad for the second PlayerController?
I have been investigating this lately. I have the following information so far. I hope It helps you in some way, unfortunately some things can only be made in C++ and It may need to compile the Engine code