How Do I Achieve Blur in UMG On Android Devices?

Hi UE4 folks,

I have trying to achieve the Blur on UMG for android devices, but I m able to get the desired results.

Is there a way to actually achieve the Blur in UMG, like they had in Paragon?

Any ideas on how to achieve this is really appriciated.

Yes-use a Background Blur Widget :wink:

Hi bro
Please see this and then recommend something new.

I m the one who reported this bug in UE 4.19 .

Ah I See - then we need new ideas :wink:
May IT have Something to die with shader Level or package Format or Android version?