How Do I Achieve Blur in UMG On Android Devices?

Hi UE4 folks,

I have trying to achieve the Blur on UMG for android devices, but I m able to get the desired results.

Is there a way to actually achieve the Blur in UMG, like they had in Paragon?

Any ideas on how to achieve this is really appriciated.

Hi bro
Please see this and then recommend something new.

I m the one who reported this bug in UE 4.19 .

Yes-use a Background Blur Widget :wink:

Ah I See - then we need new ideas :wink:
May IT have Something to die with shader Level or package Format or Android version?