Is it possible to pull out a wire from my static mesh that gives my albedo texture.
Please suggest.
Thanks
Is it possible to pull out a wire from my static mesh that gives my albedo texture.
Please suggest.
Thanks
Yes you can use the “GetMaterial” node to retrieve the information. The element index is if you have multiple materials assigned.
Hope that helps =)
Hi Devero, Thanks for the reply.
I was able to use “GetMaterial” node but the problem is how can I expose texture parameters from “GetMaterial”.
I was not able to get any node similar to that.
Am I missing something. Could you please help
Ok, you need to then create material dynamic instance on the mesh first, then you will get access to the material parameters to set.
U Rock Devero…!!
Thanks a lot