How do change the material of a skeleton in game

I have yet to figure out a way to change the material of a skeleton via blueprint mid game. For example: If I wanted to change one of the materials of the stock Mannequin how would I do that while also being able to use it’s animations and control the character
Thanks.

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So what you’re looking to do is change the material of a Skeletal Mesh. Just to help clarify, a Skeletal Mesh as a 3D object with a Skeleton that allows it to be animated.

So what you want to do is get a reference to the mesh, in this case, the SK_Mannequin, then use a Set Material node. Now some meshes have more than 1 material applied to them, which you can see by opening the Blueprint, or the Mesh directly from your Content Browser, and checking the Materials section of the Details panel in the BP or the Material Slots section of the Asset Details panel in persona.

Once you select the element number you want to change, assign a material to it.
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