I am trying to understand what happens during a tick under the hood using insights, and I thought I had a good understanding of it, until sometimes a frame in the rendering frames track starts earlier than the same frame in the game frames track. I thought the game thread would have to finish calculating a frame before the rendering thread could start to render it. Or I am interpreting these two tracks wrong? I could not find much documentation on them, but these are the only places where I could see the frame numbers.
Based on my current understanding, the highlighted frame 3095 in the rendering frames track could only be 3094 or less.