How can zoom in the player camera and pan the image (camera feed) around without moving the camera location and its target?

cos all the tutorials i can find on youtube and here are just zoom in features but when they move it, the camera moves too. i want the camera to be just stationary then i can inspect the feed zoomed in.

thanks for you help!

Got it. I used 2d scene capturer and oversize it over the screen

You could add a second camera that has zero relation to character movement. Use set targetview w/blend to change cameras. apply the zoom and rotation. When done, set target view back to the character cam.