When I am looking at my map in the unreal engine and click “play this level (alt + p)” set to “VR Preview Mode”, the editor shows the map in its default state and doesn’t update while I am play testing it.
I saw in a video someone was playing the level from the editor in VR Preview mode but when they opened the level editor, it was showing the current play mode map, ie when he moved his character or spawned an object in game it appeared in the level editor and he was able to insepct them, where as when I am spawning an object it isnt appearingin the level editor