Hi, I was wondering how I could make it to where you can choose to either use DirectX 11 or 12 as a setting in game. I can’t find anything on that anywhere.
Here is a screenshot I took of an unreal engine game that has the exact feature I’m looking to put in my game.
Did u make it? I meet same issue now.
Hey guys, someone has made a plugin to do this:
GitHub - Cesio137/UE4-GraphicsRHIManager
You can read about it in this thread:
How to toggle between DX10, DX11, DX12 and Vulkan via Blueprint? - Unreal Engine / Rendering - Unreal Engine Forums
It requires the game to be restarted after the change (im sure there has to be a way around this, but take it or leave it )