How can we get the stereoscopic effect of nDisplay?like this:
How can we get the stereoscopic effect of nDisplay?
If you’re actually running nDisplay and wondering why it won’t render in stereo, be aware that you have to select the OpenGL4 rendering API in the nDisplay launcher (DirectX doesn’t seem to do stereo).
Then you’ll get a bunch of errors when you run your build, you’ll need to go back to your project and enable OpenGL in the project settings and do a new build.