How can one enable OpenMP for the compiler?
- I already know how to use OpenMP.
- These instructions don’t work because Unreal Engine uses its own build configuration and the option for C++ is not available under that configuration.
- Here it is stated that the UHT calls the normal C++ compiler:
“The normal C++ compiler is invoked to compile the results.”
Given that the normal compiler is invoked, how would one go to tell the UHT to tell the normal C++ compiler to use OpenMP?
Thanks.