How can I use vertex lighting?

I’m trying to emulate some styles for older games. Is there any way I can set up my objects to use vertex lighting? Both for pre-computed lighting on static geometry, and for lighting on dynamic objects.

So… it’s not possible then?

Here’s a thread for dynamic point lights:
https://forums.unrealengine.com/development-discussion/android-development/12810-moving-light-sources-on-mobile?27309-Moving-light-sources-on-mobile=