Hello I’m currently trying to have my cacti (from megascans assets) glow
. I already have the emissive strobing element to the texture on the cacti. My question is how can I have actual light casting out of the cacti. I checked off “Use Emissive For Static Lighting” and I rebuilt my scene. Only after receiving the error “Instanced meshes don’t yet support unique static lighting for each LOD.”
If anyone could help that’d be great, thank you.