As the title says, I am trying to use a render target 2d and a scene capture component to create a render target at runtime, which works fine. But i only want the base color property, how can i do this? I eventually want to do the same thing with normal maps. Can i “solo” a property somehow?
weird it only appears pure white on my home computer, on my work computer it appears fine, very strange. My home computer has a gtx 1070, my work computer has “Nvidia Quadro m620” any idea what could cause that?