How can I use a Render Target to only render Base Color?

As the title says, I am trying to use a render target 2d and a scene capture component to create a render target at runtime, which works fine. But i only want the base color property, how can i do this? I eventually want to do the same thing with normal maps. Can i “solo” a property somehow?

Any help is appreciated!

Scene capture has a drop selection, which allows you to pick base color only.

Ah yes thank you, but its appearing pure white?

weird it only appears pure white on my home computer, on my work computer it appears fine, very strange. My home computer has a gtx 1070, my work computer has “Nvidia Quadro m620” any idea what could cause that?