How can I translate a character?

How should I go about translating a character slightly to the right? I tried using the Controller’s AddActorLocalOffset but that probably only translates the controller itself and not the character.

So, what is the correct way to do it?

hey noatom, what you want exactly? A player character to walk right or only set a actor “x” units right?

alright, then have a look in the Pawn.h in the source code, at the very end you find your answer :slight_smile:

only set the actor x to the right.