How can i stop audio in a specific level?

Spot on :wink:

hi im having same issue and screenshots are gone can you please help me im new

Basically you have the game instance, which is a blueprint, that lives ‘outside’ the levels, and isn’t affected by level loading and unloading.

If you want music to play consistently across levels and not stop when you change levels, then play it from the game instance.

Does that answer your question?