How can i stop audio in a specific level?

Its actually the opposite, when i run the levels the music plays and i want to make the music stop at the 10th level. Let me explain. I created a game music that its not on loop by itself and i enabled loop so the music will play for ever untill the player goes on the 10th level that will be the ending. And I have the main menu perfectly working with its music and some how when i click “play” the main menu music stops and the music for the game starts but when I go to the 10th level the music not only keeps playing but if i place another music it will play both of the music. So i want the music I added in Level Blueprint (level 1) to play through these 9 levels (which it does) and stop when the 10th level starts. I hope you can understand me.