How can I show the glow of an Arkanoid's block when it's hit?

Hi!

I want to implement the glow of some bricks from Arkanoid (1986) when the ball hits them. You can see the effect on this video https://youtu.be/PqL1Eb181yY?t=188.

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Probably adding another material over the green one and show it after a hit.

How can I do it?

Hey @ViaCognita!

If you’re doing 2D you would change the sprite animation to a different flipbook.

If you’re doing 3D… yes, you’d need to change the Material. There ARE materials out there that kind of run a shine from one side to another, and you could switch out the current material with THAT material for X seconds and then switch back to the original. But the node you’re looking for to switch would just be:

Get static mesh → SetMaterial (choose material), and that’s it.

Hope that helps! :slight_smile:

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