How can i set up pixel streaming (multistack) for AWS?

Hi,

Does anyone knows how I can create an multistack pixel streaming application on AWS? I would like to create a multiplayer game on AWS where the players can connect with pixelstreaming and use a dedicated server to join. Apparently it is possible (https://www.youtube.com/watch?v=JI7in04i-Ao), but I don’t know how.

Does anybody have a more detailed documentation than Unreal has?

did u find Solutions. if so please share