How can I set the pivot of my controller?


I’m using the example project for a third person game. I need to scale my character, but the pivot is in the body and not in the feet. So when i’ll scale it, he will have his feet underground. I just want to create a custom capsule from scratch with a custom pivot. Can’t fin the way to do it. I tried to put an arrow as a parent but i can’t because of inheritance.