how can i set texture width


i have problem shown in pic

im wondering how can i make this into only one asphalt line


Add Texture Coordinate node to Texture Sample node in shader. And adjust tiling.

thx you soo much will try it out as soon as possible :slight_smile: (y)

thx it worked but one other question—
how can i get it to middle?

You can add Add node and Constant2Vector node. And adjust offset.