How can i run automation tests on a quest 2 from command line??

i have some tests that i can run from editor when i launch my project on my quest 2 and i want to automate this process by having a batch call the commands to run those tests.

so far i have this:
UE4Editor.exe ProjectPathAndName -VR -Game -ExecCmds=“Automation RunTests AllMyTests;Quit” -log=result.txt

the problem is this runs tests on VRpreview and i want to be able to launch and have a live session cz Preview is not representative of what i see when i launch on device

so i have this:
RunUAT.bat BuildCookRun -project=ProjectWithTests.uproject -noP4 -clientconfig=Development -serverconfig=Development -nocompileeditor -ue4exe=PathToEngine\UE4Editor-Cmd.exe -utf8output -platform=Android -targetplatform=Android -cookflavor=ASTC -ini:Game:[/Script/UnrealEd.ProjectPackagingSettings]:BlueprintNativizationMethod=Disabled -build -map=/Game/Tests/FTEST_Map -skipcook -CookInEditor -iterativecooking -compressed -iterativedeploy -stage -deploy -cmdline=“/Game/Tests/FTEST_Map -Messaging” -device=Android_ASTC@DeviceNumber -run -compile

which launches the session as i need but then i have no idea how to trigger tests and adding this “-ExecCmds=“Automation RunTests AllMyTests;Quit”” to the command does nothing

can anyone help please?

Hey!
Did you find the solution?