How can I remove rogue Instanced Foliage actors?

To be clear I have already tried all I can with the Systems Foliage removal tool. Ctrl+Shift+click doesnt do it. These are Procedurally placed actors from a Foliage spawner that never left the scene. and I cant remove them. Can anyone Help?

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Not much consolation except to say your not alone. I experienced the same thing - gave up in the end and rebuilt. Hope you get there!

So, I think you will hate that I found this out by happy accident. IF you click on the meshes, then go into the root component, and change the Original Static mesh to ( I used the Sphere…then without exiting that hit delete…

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Did you try with a Blueprint and a call in editor event ?

You just have to add a tag “delete” on the instancedFoliageActor you want to delete, place the blueprint with the call in editor event in your scene and click the deleteActor button in the detail panel of the blueprint.
It works with hand placed foliage, so maybe it’ll work on procedural ones.
There may be a simplier solution …

[edit] I’m a little late :slight_smile:

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This also works!
Ty for this as well I reverted to this way of doing it.