How can I remove Noisy reflection after turning on ray tracing in project settings

Hey guys, I was trying to test the GPU light mass in 4.26 preview but as soon as I turned on ray tracing and a few other settings required for this to work from the project settings noise as this appears on reflective surfaces. Can someone pls help me with this issue?
ref:

Thanks for shearing this info.

Hello mate. You can get the refferance from gbwamod site. Here’s a link