I’ve just downloaded .fbx mesh from Turbosquid and trying to partially modify its color. Currently the entire object is white, andalt text I’d like add some color. But the problem is I don’t have normal/roughness etc maps for the object.
Is there a way to change the color of some parts using blueprints without creating the maps from scratch?
Thank you, you’re a life saver!
The model probably has a lot of verts ( coming from TSquid ), so you could vertex paint itBut if you want a lot of control, you'll need to pull it into Blender and make the maps.